Lost Souls: Free Text-Based RPG
Home » Changelog » Page 68 » Entry #4842

System Changelog Entry #4842

Summary empathic bonds charm rating revisions
Rated Importance
3 raters
Rated Value
3 raters
Type content revision
By Twilight
When Nov 18 2010 10:47 AM
Description 1) the effective strength of your bond now matter for your ability to use the charms granted by the bond. the effective strength is the strength multiplied by the charm factor of the bond type (i.e. 1.0 for vv/zet/etc., 0.2 for fey bonds). the effective bond strength puts a drag on the rating, making it harder t(but not impossible) to get high ratings. for example at 20% effective bond strength, a certain amount of your rating w(depending on the minimum rating threshold) will be multiplied by 0.44. 2) the eye glow that happens when you use a charm is now more intense the higher your rating is relative to the max rating, so there is a mechanism that lets you know how good approximately how good you are.
Reason necessary for balance, and also makes sense. and also wanted a feedback mechanism for players to see how good they were at charms, given that there are no help files.
Result lets me do a number of things, like shift some charms to be earlier for some bonds now that i don't have to worry about fey bonds getting as crazy. also, i expect that a lot of the math in particular charms will ahve to be refigured because of this
Projects Empathic Bonds
Version not updated

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.012s