Lost Souls: Free Text-Based RPG
Home » Changelog » Page 54 » Entry #4347

System Changelog Entry #4347

Summary exploration XP tweak
Rated Importance
2 raters
Rated Value
3 raters
Type lib revision
By Chaos
When May 4 2009 1:13 AM
Description Changed the way exploration XP is awarded so that the step where you go from having explored an area anything-below-100% to having explored it 100% is worth much more experience than the previous steps (about 5x as much as a given sub-100% step).
Reason When you completely explore an area, this allows us to clear out the tracking of which rooms in it you've explored, saving memory. So we want to encourage you to do that.
Result Finishing off an area is more highly rewarded.
Version lib revision incremented to Ain Soph 2.3.14

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s