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System Changelog Entry #6657
| Summary | made special attacks check aggression if initiating combat |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | Nov 7 2016 3:52 PM |
| Description | Made it so that Special_Attack_Execute() runs check_aggression() if the attacker isn't already attacking the target, and fails if aggression is prevented. |
| Reason | |
| Result | |
| Version | lib revision incremented to Ain Soph 2.11.294 |
© 2008-2012 Lost Souls, a free text-based RPG
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