Lost Souls: Free Text-Based RPG
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System Changelog Entry #5068

Summary more challenge yielding revisions
Rated Importance
4 raters
Rated Value
4 raters
Type content revision
By Twilight
When Apr 25 2011 1:18 PM
Description yielding a challenge now gives you a loss in karma equal to double it's value. also, the delay penalty for getting a new challenge increases depending on the value (difficulty) of the challenge, potentially up to 2 and soon 4 days.
Reason coding a bunch of nasty forfeits that are just going to be bypassed without this sort of incentive
Result more incentive to try to stick with difficult or dangerous challenges
Projects Travelers
Version not updated

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