Lost Souls: Free Text-Based RPG
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System Changelog Entry #7647

Summary one minute cooldown for empathic bond summoning
Rated Importance
4 raters
Rated Value
4 raters
Type content revision
By Starhound
When May 16 2020 10:31 PM
Description a hard coded timer has been added into the summoning charm for empathic bonds. this timer prevents the player from conjuring more than one summon per minute. the overall in-game activity costs of summing things have also been doubled.
Reason it has been discovered that utilizing the summoning command in rapid succession can generate a noticable amount of lag upon the mud. the hope is to eliminate this occuring by limiting the amount of times the command can execute within a set timeframe. the hard coded limit of one minute may one day be adjusted to instead be a dynamic timer based upon your charm mastery rating at the time of the previous summoning.
Result hopefully less lag
Projects Empathic Bonds
Version not updated

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