Lost Souls: Free Text-Based RPG
Home » Changelog » Page 121 » Entry #6507

System Changelog Entry #6507

Summary empathic bond combat rating adjustments
Rated Importance
4 raters
Rated Value
4 raters
Type content revision
By Twilight
When Sep 13 2016 2:48 PM
Description modified bond combat ratings across the board, both the inherent combat rating mods you get from bonding and the ratings of specific maneuvers. this is in general going to be a nerf but in some cases it will either be unchanged or a buff. lots of reductions, and everything that used to be "entire skill" (taking the attribute into account) is now a "working skill" (will take a portion of the attribute into account, depending on how high your skill is)
Reason lots of reasons. one some were too high and relied on stats too much and not skills enough. two, the skill bonuses in change 6002 multiplied with these factors in some cases. three, the factors in maneuvers interacted with the factors in bonds badly.
Result lower ratings for the most part
Projects Empathic Bonds
Version world revision incremented to Lost Souls 0.9.159

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.005s