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System Changelog Entry #3690
| Summary | changed find weakness effect to scaled with skill |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | Apr 14 2008 11:48 AM |
| Description | Made it so that when you hit a limb in which you've found a weakness, rather than this increasing your damage rating by a standard offset, you get bonus points to your damage rating scaled according to 3x your effective find weakness skill. |
| Reason | Finding weaknesses faster wasn't cutting it. |
| Result | Results from find weakness get better as you get better at the skill. |
| Version | lib revision incremented to Ain Soph 2.2.769 |
© 2008-2012 Lost Souls, a free text-based RPG
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