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System Changelog Entry #2904
| Summary | condensed Losthaven Adventurer's Guild |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Chaos |
| When | Jul 7 2007 2:18 PM |
| Description | returned Losthaven Adventurer's Guild to being a single room (plus the storeroom you're not exactly meant to go to) |
| Reason | having this gratuitously larger-than-it-needs-to-be building, with annoying and confusing cw/ccw directions, whose size serves only to spread out an absolutely minimal set of mostly-unimportant functionality, be the most common location for starting newbies was, well, remarkably stupid and self-destructive for the MUD |
| Result | Losthaven adventurer's guild is simple and straightforward -- oh, and getting from it to Losthaven is *easy* because you just *go south* |
| Projects | Losthaven |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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