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System Changelog Entry #4931
| Summary | Discharge attacks are no longer always accidental. | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix | 
| By | Elronuan | 
| When | Feb 25 2011 1:38 AM | 
| Description | discharge attacks using obj->weapon()->discharge(target) are never considered accidental by this change. | 
| Reason | Some effects check for the accidental flag, and with it present wouldn't work. | 
| Result | Wanted things to work. | 
| Version | not updated | 
© 2008-2012 Lost Souls, a free text-based RPG
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