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System Changelog Entry #4931
| Summary | Discharge attacks are no longer always accidental. |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix |
| By | Elronuan |
| When | Feb 25 2011 1:38 AM |
| Description | discharge attacks using obj->weapon()->discharge(target) are never considered accidental by this change. |
| Reason | Some effects check for the accidental flag, and with it present wouldn't work. |
| Result | Wanted things to work. |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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