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System Changelog Entry #8638

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Summary Energeia kephale stores the distribution of possible damage models on the base object and uses that instead of generating this every clone
Rated Importance
unrated
Rated Value
unrated
Type content bug fix
By Aeriella
When May 21 2026 2:06 PM
Description Updated energeia kephale to store a damage type distribution table on its base object so this information can be quickly pulled and used to generate cloned objects. Previously, cloning the kephale object took around 0.50 seconds because of the need to regenerate this table each time a clone happens (despite this table not really changing ever). Now, these take around 0.006 seconds to clone.
Reason No object should take half a second to clone.
Result An infinitesimal improvement to our lag profile, but an improvement nonetheless.
Projects Xintatlaa
Version not updated

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