not logged in
log in
log in
System Changelog Entry #7188
| Summary | fixed large bug in healing experience reward | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix | 
| By | Marcosy | 
| When | Jul 17 2017 10:10 AM | 
| Description | Healing experience rewards were calculated using the numerical amount of hit points healed, which was a tremendous bug that strongly rewarded healing very large creatures with percentile-based healing effects, as well as completely bypassing the experience reward system. Healing experience reward now uses nearly identical calculations to limb restoration experience, with a sizable boost for combat or critical healing. | 
| Reason | this was quite broken and had been for several years, but we didn't notice because of xp reward inflation | 
| Result | no longer broken, aedabots will be sad | 
| Projects | Aedarene, Empathic Bonds, Ringwielders, Justicars of Axa, Demonic Blood, Clerics | 
| Version | not updated | 
© 2008-2012 Lost Souls, a free text-based RPG
  processing time: 0.007s

 
  


