not logged in
log in
log in
System Changelog Entry #6925
| Summary | fixed memory leak in event system |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix |
| By | Chaos |
| When | Apr 13 2017 4:39 AM |
| Description | Fixed a condition in what any industry-standards-aware software developer would call our event system, and which we call our hooks system, that caused processing of any event that used a mapping data structure to leak memory. (This was particularly noticeable for collaterally causing Exoma room clones to leak.) |
| Reason | |
| Result | Yet more nobly failing to shoot ourselves directly in the foot. Also, hook context descriptors are no longer available in the "context" key of mapping event data structures; I probably could've saved that functionality, but it's asking for trouble and nobody was using it, so I didn't bother. |
| Version | lib revision incremented to Ain Soph 2.11.376 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.003s
