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System Changelog Entry #5675
| Summary | implemented cling damage mode |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib expansion |
| By | Chaos |
| When | Apr 29 2014 3:03 PM |
| Description | Implemented a new standard damage mode (alongside injury, stunning, blinding, poisoning, etc.) of "cling", where some portion of the overall power of the attack is diverted into a clinging residue of the attack that does damage over time. This is currently applied to acid and alkali damage, and derivatives thereof. |
| Reason | |
| Result | |
| Version | lib revision incremented to Ain Soph 2.9.60 |
© 2008-2012 Lost Souls, a free text-based RPG
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