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System Changelog Entry #7091
| Summary | introduced field effect properties to OIA personal enchantments. |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Starhound |
| When | May 19 2017 1:17 PM |
| Description | made it so that most of OIA enchantments now act as a unbound, aura armour type using armour()->set_field_effect(True); meaning they will provide a small amount of absorbption now. |
| Reason | chaos reworked how these effects are applied and handled so obviously we should be using it. |
| Result | OIA can mitigate a small amount of damage through just the usage of their personal enchantments. |
| Projects | Ordo Ignis Aeternis |
| Version | not updated |
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