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System Changelog Entry #4983
| Summary | low-priority population |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | Mar 18 2011 6:18 PM |
| Description | Created a concept of low-priority populations, which basically allows us to get out of the high-lag initial-population phase after reboot faster, by mostly ignoring the populations of areas like large maps and leaving them for the slower, lower-impact post-initial-population behavior to handle. |
| Reason | That's good. |
| Result | We get out of mega-lag land faster after boot. |
| Version | lib revision incremented to Ain Soph 2.3.346 |
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