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System Changelog Entry #5533

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Summary made all items resize when composition elements are added or removed
Rated Importance
3.3
3 raters
***+
Rated Value
4.3
3 raters
****+
Type lib revision
By Chaos
When Oct 23 2013 5:06 PM
Description Previously, the way objects behaved when compositional elements were added or removed (example: a flux weapon activating and deactivating), the core mechanics would try to keep the object's size the same and tweak the elements to match, *unless* the object appeared to be using a "default" shape, in which case it would resize the object's shape to match the volume dictated by its individual parts. Now, it just always resizes the object. This is most relevant to devs; for why I am making it viewable by players, see "Result".
Reason The never-ending battle to try to get these core configuration mechanics doing what we actually want in a predictable and controllable fashion.
Result Most likely, some random things somewhere BREAK INCREDIBLY DRAMATICALLY and we wind up with twenty kilometer long swords or something.
Version lib revision incremented to Ain Soph 2.7.35

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