Lost Souls: Free Text-Based RPG
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System Changelog Entry #6657

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Summary made special attacks check aggression if initiating combat
Rated Importance
3.0
1 rater
***
Rated Value
3.0
1 rater
***
Type lib revision
By Chaos
When Nov 7 2016 3:52 PM
Description Made it so that Special_Attack_Execute() runs check_aggression() if the attacker isn't already attacking the target, and fails if aggression is prevented.
Reason
Result
Version lib revision incremented to Ain Soph 2.11.294

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