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System Changelog Entry #6361
| Summary | made unsuccessful attacks not trigger aggression if the target trusts the attacker |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | Apr 20 2016 6:22 PM |
| Description | Made it so that unsuccessful attacks (missed, dodged, deflected, what-have-you) don't start combat if the target of the attack trusts the attacker. |
| Reason | More firebolt-your-buddy support. |
| Result | |
| Version | lib revision incremented to Ain Soph 2.11.208 |
© 2008-2012 Lost Souls, a free text-based RPG
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