Lost Souls: Free Text-Based RPG
Home » Changelog » Page 65 » Entry #4752

System Changelog Entry #4752

Summary Multiple changes to OIA spells
Rated Importance
4 raters
Rated Value
4 raters
Type content revision
By Lysator
When Aug 29 2010 7:28 PM
Description Changed a lot of the spells for OIA over the past month, ranging from cosmetic changes to make similar spells feel different, to adjusting the way the spells handle multiple targets, to altering the way buff spells apply their buffs, and shortening casting times. Also recalulated the requirements for several spells that are somewhat necessary for the survival of newbies. Also updated the followers to be more of a help in combat, and made the dancing flame keepable.
Reason Noticed bad trends from my log files, and needed to make a few changes to get ready for further growth of the guild, namely internal guild standing. Ended up altering something in about 1/3 of the spells currently available for the guild.
Result Several spells that were previously useless due to long casting times or small damage output have been changed to be viable. Newbies have a better chance of survival. The standardized xp return from Burnt Offerings makes getting over the level 18-22 hump more tolerable. Guild more tolerant of newbies and more playable at various levels of advancement.
Projects Ordo Ignis Aeternis
Version not updated

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.005s