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System Changelog Entry #3906
| Summary | NPC response-loop interdiction |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix |
| By | Chaos |
| When | Aug 31 2008 12:21 PM |
| Description | Added code to the NPC verbal-responses mechanism that tracks who and what it was they last responded to, and does not respond again to that same stimulus. |
| Reason | Response loops are madness. |
| Result | The most common form of NPC response loop (NPC A says something which triggers a response from NPC B, which triggers a response from NPC A, and so on) will no longer happen. Response loops are still possible given a sufficiently complex interaction, but this should catch most of them. |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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