not logged in
log in
log in
System Changelog Entry #7754
| Summary | Rebalanced Dakshina again |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Benerius |
| When | Sep 12 2021 9:08 AM |
| Description | Dakshina, even after the initial nerfs, were still getting massive value in specs for just existing compared to other 200-lux races. To help mitigate this somewhat, I removed certain superfluous specialty access (climbing, jumping), and reduced their bonus specs and specialty access across the board (except for supernal durability and regeneration, the access to which I increased to 4 from 3). I also slightly increased their minimum attribute ranges for everything except strength, vitality, and size, to give them a bit of a boost since their ranges are fairly meh for their caliber. |
| Reason | I should've done this a while back |
| Result | Hopefully a more balanced race. I know it sucks to see nerfs, but bonus specialties are so incredibly valuable in the racial economy and these guys were just too overtuned. I hope the small compensations I added help balance it out a bit, and they honestly still get a staggering amount of specs. |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.003s
