not logged in
log in
log in
System Changelog Entry #2412
| Summary | reduced scope of common area-effect attacks | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision | 
| By | Chaos | 
| When | Apr 1 2007 3:33 AM | 
| Description | rewrote the Sentinel major blast, Elflord area attack, and Ringwielder area attack runes to affect a randomized number of potential targets usually depending on a relevant capability rating; reduced cost of Sentinel minor blast; reduced activity costs, SP costs, and damage of the Ringwielder area attacks by about 50% and removed their cooldown times | 
| Reason | the "affects everything in the room" model is just a huge problem, making area attacks disproportionately valuable and encouraging "gather a crowd" tactics that are horribly bad for the MUD in terms of lag and errors; so it had to go | 
| Result | area effects are now mostly run on a "affects several potential targets" rather than "affects every target in the room" basis | 
| Projects | Ringwielders, Leonid's Sentinels, Elflords | 
| Version | not updated | 
© 2008-2012 Lost Souls, a free text-based RPG
  processing time: 0.004s

 
  
