Lost Souls: Free Text-Based RPG
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System Changelog Entry #7943

Summary Relaxed constraint on Traveler challenges for killing good/ordered beings
Rated Importance
3 raters
Rated Value
3 raters
Type content revision
By Ngaathu
When Apr 1 2022 2:31 PM
Description Whether something is considered "good" or "ordered" did not jive with our alignment system and presented a very narrow range to be considered "neutral" with respect to Traveler challenges. I widened the neutral band and narrowed the good band.
Reason Hopefully this presents a better playing experience when you get one of these taboos.
Result Less unexpected challenge failures because some typically evil monster killed a very evil person and is now considered "good".
Projects Travelers
Version not updated

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