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System Changelog Entry #2517
| Summary | revised corpse food-value calculations |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib bug fix |
| By | Chaos |
| When | Apr 16 2007 1:34 PM |
| Description | changed the way the food/drink/heal values on corpses are calculated so that multiple-serving corpses get their values spread out appropriately across each serving and such |
| Reason | fixing stuff |
| Result | hopefully fewer problems with corpses having weird comestible behavior |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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