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System Changelog Entry #7734
| Summary | revised formula for EB convert charm |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Starhound |
| When | Aug 28 2021 3:03 AM |
| Description | altered the formula slightly to be a little more lax with response speed, along with doubling the amount of energy converted per symbolic steam completed. |
| Reason | while this feature has had its share of negative feed back over the years, I think removing it entirely in favor of direct conversions or passive regeneration isn't any better of a solution. but, maybe dialing back the knob on how much its use is required will make playing bonds a bit more enjoyable again for the human behind the terminal. |
| Result | players have a bit more time to make their selection, the increased energy amounts should mean that on average players interact with said charm 50% less than they had to previously. |
| Projects | Empathic Bonds |
| Version | world minor version incremented to Lost Souls 0.15.0 |
© 2008-2012 Lost Souls, a free text-based RPG
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