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System Changelog Entry #6423

Summary yevath guards will no longer attack based on alignment
Rated Importance
2 raters
Rated Value
2 raters
Type content revision
By Marcosy
When Jul 11 2016 5:17 PM
Description Yevath guards had some really crusty code determining whether they attacked a bystander based on good vs evil alignment (which they have no way of determining and don't actually care about anymore anyway). The logic has been updated to cause them to attack only based on membership in affiliations (such as being a member of the Aliavelyrae or Verynvelyrae).
Reason did not make sense
Result makes more sense
Projects Yevath
Version world revision incremented to Lost Souls 0.9.144

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