Lost Souls: Free Text-Based RPG
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System Changelog Entry #5223

Summary gave personal microcosms a capacity limit
Rated Importance
8 raters
Rated Value
8 raters
Type content revision
By Chaos
When Feb 9 2012 2:09 PM
Description Gave personal microcosms a capacity limit. Much like portable holes, if there's too much stuff in them (in either of a couple of senses) they start leaking things into the Exoma.
Reason People lagging the mud with overstuffed microcosms.
Result Personal microcosms have limits on how much they can hold. Much like all rooms will have one day.
Version world revision incremented to Lost Souls 0.0.41

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