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System Changelog Entry #8646
| Summary | Updated Spencer's lifesaving hook |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Aeriella |
| When | Jun 8 2026 11:41 AM |
| Description | Updated Spencer's lifesaving logic to make him a bit more killable. The previous logic required a confluence of two conditions to render spencer killable, but the fail_die hook would only perform an action if one of the two conditions was false, meaning that Spencer could become mort-locked (mortally wounded, limbless, and unable to be killed) under certain conditions. Changing the can_die condition to test one thing or the other in the alternate seems a lot more sensible and is probably how this ought to have been written. |
| Reason | Lifesaving is fine in general but this implementation ignored some significant guardrails. |
| Result | Spencer is still weirdly unkillable, but at least is less so now. |
| Projects | Leah's Hill |
| Version | world revision incremented to Lost Souls 0.18.5 |
© 2008-2012 Lost Souls, a free text-based RPG
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